Well, music modules, or mods as they are more commonly
referred to, are pieces of music created on a computer.
Their origins stem back to a computer called the Commodore
Amiga. The Amiga had computer chips inside it that excelled any
other computer at the time, although the Atari ST was a fierce
rival.
One of these chips, the sound chip, was capable of playing 4
channels of sound, or samples, simultaneously, without
impacting on the computer's CPU. This power meant that quality
music could be produced with ease on a home computer for the
first time.
In order to create music, computer programs known as
Trackers were born. SoundTracker, ProTracker and MED are all
examples of these. Sound samples were loaded into memory, and
placed at various places within 4 columns, and when the
sequence of samples was played, music was produced.
It wasn't long before amateur musicians started creating
their own music, and though they may sound primitive today, the
music was enjoyed by many fans of the genre.
New computers arrived, and the PC became the computer of
choice within the home. But tracking didn't die. New Trackers
were born, such as FastTracker and ScreamTracker, which enabled
musicians to use not 4, but 16 channels or more simultaneously.
The musical creations became more elaborate and the tracking
scene grew.
More advanced trackers such as
FastTracker II (pictured) became popular.
Trackers who had started out writing 4 channel mods moved on
to these new trackers and became more accomplished in their
output.
I admire a great many such composers, Hunz, Necros,
Basehead, Mellow-D and Radix to name but few. The Hornet
Archive came to the fore around this time, and it became
THE place where musicians released their latest and greatest
songs. Music groups also formed, such as the Kosmic Free Music
Foundation (KFMF) and Five Musicians (FM) and the scene
thrived. I often eagerly logged onto the Hornet Archive to see
if my favourite musicians had released new songs.
Time moved on however, and the composers had less and less
time to pursue their hobby of creating music. Many of them
started creating music commercially for computer games
companies, some become DJ's and others chose to pursue other
fields of work, such as software coding.
And so the Scene as it was known slowed down, the greatest
composers no longer released music mods, and mp3s became the
de-facto standard of music playback. To mirror this, the
composers started making mp3s instead, with sound quality and
complexity far exceeding their humble roots, but their energies
were mostly diverted towards other persuits by this time.